Exodus: A Deep Dive for the Dedicated Futurism Fanatic.
For a specific breed of science-fiction enthusiast, the revelation of Exodus stood as the biggest reveal from a prestigious gaming awards ceremony. Interestingly, those very fans might not have grasped its full significance during the initial showcase.
Exodus, the inaugural game from a freshly formed studio populated with veteran talent from a renowned RPG developer, was originally announced a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a action-packed trailer. Prior to this showcase, the studio's leadership elaborated on some of the real scientific concepts that underpin for the game's universe: time dilation, biological engineering, and interstellar colonization. These are all suitably heady ideas, which are inherently difficult to express in a brief, showy trailer.
“I wish some of those innovative and new ideas were highlighted in the trailer. My takeaway was ‘standard man in space,’” wrote one observer. Another responded, “The vibe I got was ‘this is like a well-known space opera RPG at home.’” Reactions in community spaces were correspondingly varied.
The trailer's strategy undoubtedly is understandable from a business angle. When striving to make an impact during a lengthy barrage of game announcements, what has broader appeal: A group discussing the complexities of relativity? Or enormous robots exploding while additional mechs emit lasers from their faces? However, in prioritizing visual bombast, the developers omitted to include the quieter elements that make Exodus one of the more promising scientifically rigorous games in development. Let's explore further.
The Celestial Conundrum
Does Exodus feature aliens? Yes. That's complicated. Consider that shot near the beginning of the trailer, featuring a being with metallic skin and technological components fused into their body. That was certainly an alien, yes? In the end hinges on your stance regarding one of the game's core thematic dilemmas: If you applied gradual replacement reasoning to the human genome, is what is left still humanity?
“We want the Celestials... for a player that isn't spend considerable amounts of time into learning the lore, to still comprehend the basic premise that they're transhuman descendants, understand that they’re an opposing force you have to face... But also, at the end of the day, make sure it's engaging and that they're cool and that they are satisfying to challenge,” explained the studio's lead executive.
Comprehending how these non-human beings aren't technically aliens requires wrestling with vast expanses of both space and time. Time dilation — the scientific principle that time moves at a reduced rate for faster-moving objects — is an key scientific basis of Exodus’ science-fiction trappings. Here are the essentials: Humanity abandons a dying Earth in the 23rd century for a far-off corner of the Milky Way. Due to time dilation, some human travelers arrive centuries before others. Those pioneers heavily modified their DNA and took on the “Celestial” title.
“There’s various stages of evolution. The people who got to the Centauri cluster first... had tens of thousands of years of evolution into the Celestials... They really see standard humans as sort of unevolved, lesser, not really fit for the upper echelons of society,” stated the game's lead writer.
Exodus is set roughly 40,000 years in the future. Ponder that timeframe — that's essentially all of recorded human history multiplied ten times over. Now think about what humans would evolve into if they spent ten entire human histories pushing the frontiers of biological science. You would absolutely not perceive the end product as human. You might very well believe you're observing an alien. The most fearsome strain of Celestial, known as the Mara-Yama, can take various forms. Some possess talons and claws and stand towering tall. Others are encased in armored plating. According to companion lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a mass of tissue attached to a head.
Building a Sci-Fi Canon
Amidst the detonations, energy weapons, and combat creatures, you might have noticed snippets of advanced technology in the trailer. The protagonist, Jun Aslan, operates a metallic machine that radiates a violet glow. A spaceship jets into a portal and disappears at incredible speed. This all seems beyond human understanding, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of wonders that seem alien but are firmly grounded in mankind's own evolution.
Beyond the core development team, the Exodus universe is being crafted by what the narrative lead called a duo of “literary legends.” One celebrated author has already published a lengthy novel set in the universe, with another planned, while another award-winning writer has contributed a series of short stories. Incorporating such established science-fiction writers into the fold years before the game's release has permitted the studio to develop a layered fictional universe as a backdrop for the game.
“It was really a partnership. We had set some parameters, and working with him, he would have ideas... and we would work to see how they all fit together... With someone as established, you don't want to handcuff him. You want to give him creative freedom,” the narrative director said of the collaboration.
One interesting scene shows Jun seemingly manipulate the ground beneath him, fashioning stone into a temporary bridge. This material, called livestone, responds to brainwaves from Celestials or Uranic humans — descendants of later human arrivals who were given specific technologies by the Celestials. Since Jun exhibits this ability, questions are raised about his nature.
“Jun's not exactly a Uranic human... Jun is sort of a modified version, for want of a better term,” clarified the writer, stating that the ability to use Celestial technology is a “key part of the game.”
The vast scale of the Exodus setting — both in physical space and temporal scope — means there is ample room for various stories to exist, using the same core lore without risking overlap.
A Broad Narrative Canvas
Although Exodus has been in development for a couple of years and is still distant, several stories have already been told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials utterly alien to her experience. An episode of a streaming show recounts a tragic story about a father pursuing his daughter across star systems, with time dilation resulting in life-altering effects on their family; by the time he finds her, she has experienced decades.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a refuge. A corrupting influence known as “the Rot” has begun corroding everything, including essential life support systems, and Jun must harness his unusual powers to {find a solution|stop